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Tuesday, August 28, 2012

DigiJam @ DigiFest


DigiJam is a first annual video game design competition taking place during DigiFest South at the Bossier Civic Center September 7-9th in Bossier City, LA. The event is being led by Nolan Baker of Moonbot Interactive.

During the 44-hour session, teams will create video games from scratch utilizing computers and software donated by Dell Computers. In addition, participants can attend talks on game design, tutorials on Unity3D and collaborate with one another to create original video games.

The games will be evaluated by judges including Dr. Mark Goadrich (Computational Mathematics Chair at Centenary College of LA), Keith Hanson (Co-founder of Twin Engine Labs), and Adam Volker (Creative Director at Moonbot Interactive). At 5PM, the judges’ favorites will be awarded 3D-printed trophies provided by LSUS Animation and Visual Effects Program and Moonbot Studios.

Teams will be composed of 2-4 people.    Game design types include sidescrollers, first person shooters, and topdown adventure games. Teams are not limited to this codebase.  Participants will pay the $10 DigiFest daily ticket on the first day, but receive a three-day pass upon registration for DigiJam.  All competitors are required to be work on the projects at the Bossier Civic Center when DigiFest is going on.

One theme will be presented at the time of the competition. All games must somehow fit this theme. Judging will be based on aesthetic value, design innovation, and technical achievement.  Special thanks to Dell, Moonbot, CoHab Shreveport-Bossier, and the LSUS Animation and Visual Effects Program for making DigiJam possible.

  • Friday 6:00-7:00 p, Registration.   Max of 75 participants.
    • 7:30 pm Game Design 101 (20 min)
    • 8:00 pm Prototyping - No Code or Art Needed (1 hour)
    • 9:00 pm – teams released from Digifest – CoHab available for afterhours (no computers available)
  • Saturday
    • 10:00 am – Bossier Civic Center doors open for gamers
    • 10:30 am Game Art with Gimp (20 min)
    • 11:30 am Prop Building with Google SketchUp (15 min)
    • 12:30 pm - 2D Games in a 3D Engine (30 min)
    • 1:30 pm - Scripting Basics (15 min)
    • 2:00 pm - SFX and Loops (10 min)
    • 2:30 pm - AI Crash Course (30 min)
    • 9:00 pm – teams released from Digifest – CoHab available for afterhours (no computers available at CoHab)
  • Sunday
    • 10:00 am – Bossier Civic Center doors open for gamers
    • 11:00 am - Put a Bow on It (20 min)
    • 3:00 pm – All games must be turned in – judging begins
    • 5:00 pm – Winners announce

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